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1. Chapter 1 - Modelling basics
Part 1 - The two important dimensions
Part 2 - Starting to model in 3D
Part 3 - Polygons vs NURBS
Part 4 - Simple polygonal modelling
2. Chapter 2 - Building a polygon boat
Part 1 - It all started from a cube
Part 2 - Some adjustments and finishing the cabin
Part 3 - Tubes and cylinders
Part 4 - Connecting the bars
Part 5 - The steam horn
Part 6 - The big finale
3. Chapter 3 -
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