Welcome to the sixth and final part of the "Building a boat" tutorial.
Chapter 2 - Building a polygon boat
Part 6 - The big finale
You're almost done with modelling your boat. But, as always, some new things have to be added before we can take a alook at the final product.
Showing posts with label modelling. Show all posts
Showing posts with label modelling. Show all posts
Wednesday, August 11, 2010
Grid Tutorials Chapter 2 - Building a boat - Part 5
Welcome to part 5 of the "Building a boat" tutorial.
Chapter 2 - Building a polygon boat
Part 5 - The steam horn
Finally we're going to finish working on the connections between the tubes. We're almost at the end, but there are some other elements that need to be added to our boat.
Chapter 2 - Building a polygon boat
Part 5 - The steam horn
Finally we're going to finish working on the connections between the tubes. We're almost at the end, but there are some other elements that need to be added to our boat.
Grid Tutorials Chapter 2 - Building a boat - Part 4
Welcome to the fourth part of the "Building a boat" tutorial.
Chapter 2 - Building a polygon boat
Part 4 - Connecting the bars
Unfortunately, this is going to be a very looong process. There is almost no way of skipping it, if you want the model to look top-notch, but hopefully the video attached to this article will make your job easier.
Chapter 2 - Building a polygon boat
Part 4 - Connecting the bars
Unfortunately, this is going to be a very looong process. There is almost no way of skipping it, if you want the model to look top-notch, but hopefully the video attached to this article will make your job easier.
Grid Tutorials Chapter 2 - Building a boat - Part 3
Welcome to part 3 of the "Building a boat".
Chapter 2 - Building a polygon boat
Part 3 - Tubes and cylinders
When you're on a boat which is sailing in dangerous waters, safety is very important. That's why in this third part we're going to create some safety bars on the edge of the deck.
Chapter 2 - Building a polygon boat
Part 3 - Tubes and cylinders
When you're on a boat which is sailing in dangerous waters, safety is very important. That's why in this third part we're going to create some safety bars on the edge of the deck.
Grid Tutorials Chapter 2 - Building a boat - Part 2
Welcome to part 2 of the "Building a polygon boat" tutorial. Just like the first time, this tutorial is going to also have a video showing each step that needs to be made.
Chapter 2 - Building a polygon boat
Part 2 - Some adjustments and finishing the cabin
It is highly recommended that you watch the videos in order. Before continuing make sure you've watched part 1.
Chapter 2 - Building a polygon boat
Part 2 - Some adjustments and finishing the cabin
It is highly recommended that you watch the videos in order. Before continuing make sure you've watched part 1.
Grid Tutorials Chapter 2 - Building a boat - Part 1
Riding on a boat is good, but building one yourself is even better! Welcome to the next chapter in our Grid Tutorial series, where we're going to take a look at how to model a basic boat, made out of polygons. Not only that, but this tutorial will be accompanied by a six-part video tutorial which will follow the entire progress step-by-step.
Chapter 2 - Building a polygon boat
Part 1 - It all started from a cube
Now it's time to do some more serious modelling. In Chapter 1 we took a look at some of the basic operations and ways to work in a three dimensional environment, but the models we created back there seemed to be a little to simple.
As someone said in the past: "playtime is over!" Let's start building our boat.
Chapter 2 - Building a polygon boat
Part 1 - It all started from a cube
Now it's time to do some more serious modelling. In Chapter 1 we took a look at some of the basic operations and ways to work in a three dimensional environment, but the models we created back there seemed to be a little to simple.
As someone said in the past: "playtime is over!" Let's start building our boat.
Monday, August 9, 2010
Grid Tutorials Chapter 1 - Modelling Basics - Part 1
It's time for the first tutorial here on 3D Grid. This first chapter is mostly for those amongst you who are new to modelling and 3D applications and need some quick information. In this first chapter we will talk about the basics of the modelling process.
In part 1 we will discuss about a very important part of 3D modelling - two dimensional (2D) operations with geometric shapes.
Chapter 1 - Modelling Basics
Part 1 - The two important dimensions
Before starting to create three dimensional objects, you must first learn how to manipulate standard two dimensional shapes and preform operations with them.
In part 1 we will discuss about a very important part of 3D modelling - two dimensional (2D) operations with geometric shapes.
Chapter 1 - Modelling Basics
Part 1 - The two important dimensions
Before starting to create three dimensional objects, you must first learn how to manipulate standard two dimensional shapes and preform operations with them.
Think in three dimensions
Today is the big day, the day 3D Grid is created. So what are the features and what should you expect to see on this blog?
3D Grid is a blog dedicated to the world of modelling, animating and texturing in three dimensions.
It is a blog where you will find the latest news about all your favourite 3d graphics applications such as Maya, 3DsMax, Blender, Houdini etc. and also read some tutorials, where we will follow almost step-by-step the creation of a certain model or animation.
3D Grid is a blog dedicated to the world of modelling, animating and texturing in three dimensions.
It is a blog where you will find the latest news about all your favourite 3d graphics applications such as Maya, 3DsMax, Blender, Houdini etc. and also read some tutorials, where we will follow almost step-by-step the creation of a certain model or animation.
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