Welcome to part 4 of the Modelling Basics chapter.
Chapter 1 - Modelling Basics
Part 4 - Simple polygonal modelling
Until now we've learned how polygons work, what they are made of, what is a vertex an edge or a mesh. It's time to put the new found knowledge to good use and start doing some simple modelling.
Showing posts with label bevel. Show all posts
Showing posts with label bevel. Show all posts
Tuesday, August 10, 2010
Grid Tutorials Chapter 1 - Modelling Basics - Part 2
It's time for the second part of our Modelling Basics tutorial. Now we're going to jump right in to three dimensional modelling.
Chapter 1 - Modelling Basics
Part 2 - Starting to model in 3D
Modelling in 3D is very dependent on two dimensional objects. In part 1 we've learned about these 2D elements, like vertices, edges, meshes and polygons and the common tools that can be used to manipulate them. Now we're adding another dimension, which is height.
Chapter 1 - Modelling Basics
Part 2 - Starting to model in 3D
Modelling in 3D is very dependent on two dimensional objects. In part 1 we've learned about these 2D elements, like vertices, edges, meshes and polygons and the common tools that can be used to manipulate them. Now we're adding another dimension, which is height.
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